Here's my entry to the Dream Build Play 2011 Contest.
Overdriven is both a Traditionnal 2D Shooter (in 5 normal stages), and a shooter based on dodging and focusing specific enemies to "compose" in real time the music background, as required by the mission brief ( in 3 Music bonus stages).
The Music is from the Overdriven's soundtrack, and was specially composed for this game.
Who composed the music?
matthewdoucette 8 months ago
@matthewdoucette Hi! I composed all the musics of my game.
Kushullein 8 months ago
@Kushullein Very nice work !!
matthewdoucette 8 months ago
@matthewdoucette Thank you very much ! :)
Kushullein 8 months ago