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I love Battletoads for the NES. The graphics look pretty good for this game. Unfortunately, the sound and music moved in a backwards direction as far as remixes go. I always remembered the sound effects reminding me how hard a hit was, whether it being from ramming the opponent with my horns or kicking the shit out of him.
On top of that, it's got that Genesis effect that makes everything sound like aids.
My 'Faqs' Straight? Oh you mean Facts? And I'm the idiot?
The sound chip did NOT suck. as the poster below me answered correctly, there is a huge difference between FM Synthesis and Wavetable.
There are plenty of Genesis games that put shame to their SNES ports music wise, and vice versa. The SNES may have had a 'superior' sound chip, but two things come into play here. 1: It's all about the programming, and 2: the SNES was newer than the Genesis. FM synthesis was the de facto standard then.
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stupid toads.. why cant they just walk instead..
On top of that, it's got that Genesis effect that makes everything sound like aids.
The sound chip did NOT suck. as the poster below me answered correctly, there is a huge difference between FM Synthesis and Wavetable.
There are plenty of Genesis games that put shame to their SNES ports music wise, and vice versa. The SNES may have had a 'superior' sound chip, but two things come into play here. 1: It's all about the programming, and 2: the SNES was newer than the Genesis. FM synthesis was the de facto standard then.