Tower Tutorial - Texturing Part 3 (Blender 2.57b)

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Uploaded by on Jun 15, 2011

This goes more into detail on how to unwrap something this size, and how to bake a proper AO map with future textures in mind.

Enjoy :D

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  • lol. You are beating your head against a wall with this. Just delete them all and do what you suggested. Get one mapped and then use an array modifier to place them. Am I wrong?

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