(Player numbers represent the order of minutes each player played for his respective team, so there are multiple players here who share the same number.)
No reason why I chose this season, just gravity. This is done with partly calibrated realism settings in my spreadsheet. Due to lack of defensive stats, the calibration is done to a Lakers-Celtics game from the 1979-80 season but as all seasons are processed in relation to each other it should also relate, although All Star games are very different from regular season as well. Note that this is a pre-calibration. My spreadsheet doesn't consider these realism settings 'real' until the second game you enter into it (the first results you get with calibrated settings), but every time I went further into the spreadsheet I kept losing games so I gave refining it a bit more a bit of a rest.
Note also that speed correction is turned off here. My calculation stuff tries to adjust the playing speed through: 1) lower player speed, doesn't necessarily change field goal attempt rate; 2) make shots more difficult so you take your time finding better ones (you keep the speed at whatever you want); 3) a combination of 1 or 2; 4) off, and gives an estimated quarter time. I am using option 4 here, and 4 minutes should be the equivalent of about 5.
Just two scorers for the East, Bill Russell (4) and Dolph Schayes (8) but Bob "Houdini of the Hardwood" Cousy gets 3 assists. In real life, Dolph Schayes scored 18 that game, Bill Russell had 11 rebounds and 11 points, and Bob Cousy had 20 points and 10 assists. Paul Arizin led the scoring with 24. But the player ratings are based on their season stats, so it doesn't necessarily relate. Bob Pettit ought to be the dominant player for the Western all-stars with 28 points and 26 rebounds that night. He had 4 and 0 here in 4 minutes.
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