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3D Blender: Basic Modeling Technique

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Uploaded by on Jun 2, 2008

this is just a basic tracing technique used to model 3d objects in 3d blender.

Category:

Howto & Style

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License:

Standard YouTube License

  • likes, 10 dislikes

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Uploader Comments (aussie114)

  • lol at 7:02 loud smash

  • @Ilovecatssomuch21 that was me slamming my window shut because a dog was fucking barking.

  • Wouldn't it be easier to just trace one half of the piece and use Lathe?

    That would be a LOT quicker.. I did the same piece in 20 seconds...

  • yes, there are many different ways, to model.

  • thank your awsome! on more question can u make undo?

  • yes, Ctrl+Z undos and Ctrl+shift+Z redos

Top Comments

  • @TheObjectOfNothing What's that I need to make my videos louder? thanks for the tip I will increase by 200%.

  • Control r say error loop crosses itself so no go. Also you didnt say how to select a whole row of verticies or how to cut them when you do. This is no good for new people trying to follow along. Could not complete will check back later.

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All Comments (69)

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  • fuckin yappers....

  • @aussie114 I like turtles, lol I should model them.

  • @TheObjectOfNothing K. Then turn the volume down. They have it for a reason.

  • @azulafan202 Just trace the lines with a few points and lathe the sh*t out of that form :)

  • @cappie2000 How do you trace?

  • @TheEmptyless

    x: for deleting verticles

    e: for extruding edges

    ctrl + r: for rescaling

    s: again

  • For all the people who are having trouble with the buttons: here is a list of buttons i used for this vid.

    first of all there is something really handy for editing in side view and that is setting your Rotate view to pan vieuw. by doing this you can use the middle mouse button instead of using shift + middle mouse button for moving.

    numb pad 3: going to side view

    space: adding an UV Sphere

    g: move the sphere

    s: scale the sphere

    a: deselecting all

    b + b: selecting part of sphere

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