This is a preview of a Source engine (the engine that games such as TF2 and CS:S run on) script text editor that I have been working on, for about a month now.
It is currently being developed by me, Mooby (Heydolf Itler.bat IPInB), in C++, using Microsoft's WIN32 api (no MFC wrapper, no GUI toolkit) and the TinyXML library.
__What It Does__
It allows the user to edit config (.cfg) and testscript (.txt) scripts as they would in a simple text editor such as Notepad++ (where I drew great inspiration from), with additional features such as syntax highlighting similar to that found in robust programming language IDE's (for instance VC++).
In v2, I plan on releasing a "Command Look-up" feature, allowing the user to right click a command in the edit box (for example sv_cheats or cl_downloadfilter) and get instant access to a range of information pertaining to said command, information including but not limited to the command's sv_cheats status (whether or not it has a cheat flag that requires sv_cheats for it to be used), a detailed description of the command, and the command's default value (if it is a cvar).
__How To Get It__
It is currently NOT being released, as it is still in the developmental stage. There are bugs, and I'm not satisfied with the amount of features (or lack thereof) present in the program as of now. However, I will eventually release it like I've released all of my other scripts and programs I've showcased on youtube when it is ready (possibly by v2).
__Note To My Subscribers__
I apologize for my year long absence. As you all know, CSS and TF2 have practically went to shit, at least for the script development community. I cannot promise frequent uploads in the future, but I will try to keep you guys updated on my progress of developing this program or to upload videos of new exploits for various games when / if I find some worthy of uploading. Thank you guys.
__Song Information__
Stephen Jerzak f/ Leighton Meester - She Said (The Killabits Remix)
Nice work I guess, you could of just ported the syntax highlighting into notepad++ but nice work on the C++ side :)
AiMProDiiGy 5 months ago
@AiMProDiiGy Thanks, though in order to emulate the synax highlighting I've implemented in this program you would have to create your own user-defined syntax highlighting settings in Notepad++, as the source engine's scripting syntax obviously isn't recognized as a language by default. This could be somewhat challenging, if not impossible, because there are special rules you must follow which must be handled programmatically.
IPlayInBeastMode 5 months ago
Welcome Back! :) - It's been too long...
JimmyVuTran 6 months ago
@JimmyVuTran That it has. :)
IPlayInBeastMode 6 months ago