Demo Reel 2007
Uploader Comments (justinwyatt)
All Comments (17)
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The head model was a bit off, you could still tell who it was ment to be, but just seems a bit off to my eye.
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dude that's amazing!!!!!!!!!
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It is a very nice demo, good stuff great Wires. All I have to say is that the way you have the sleeves draped over the arms of the motorcross biker. Give the impression of incorrect anatomy. But, is only for a quick millisecond. It just flashes. All in all good luck, great work. Might want to add some edge loops around the mouth though, that helps the riggers.
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very nice!
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Your car exterior as well as the center console displays are a bit too reflective. Great modeling skills. Loved your camera movement in the first shot with the motorcycle, going through the dirt. Very nice. And the effect with the motorcycle coming into the screen very nice.
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this is impressive!
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This is impressive!
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ur graphic on the mx bike is better then the graphics on the games out there, nice work man !
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beautiful
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ernesto fonseca that guy is paralized
I used 3 spotlights that surrounded the car. The paint on the car was created using Maya's car paint shader and then playing around with the settings for a while until I got the result I was looking for. The reflections on the car came from two white planes that I put floating in the air above the car and then turned off their visibility.
justinwyatt 4 years ago
hey what programs do i need to be a Texture Artist???
DazedFour 4 years ago
Photoshop and a 3D Application (like 3DS Max or Maya). Another very helpful program for texturing is Zbrush.
justinwyatt 4 years ago