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FN P90 in Blender 3d

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Uploaded by on Jun 30, 2009

The infamous FN p90 sub machine gun made in blender 3d. The model took about 5 hours. The rest of the video took about 10 hours. The 360 view took about an hour and a half to render. The still image of the magazine took 20 minutes to render. The red dot sight video took about an hour and 20 minutes.

  • likes, 41 dislikes

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Uploader Comments (aderonn)

  • Hello, I am currently in seek of looking for modelers for my FPS that I want to make. The game is going to be insanely tricky when developing, which i am seeking to make the best of Unity Game Engine. would you like to be my modeler for weapons in the FPS? Please respond if you do.

  • @FPSEntertainments Sorry but I havent done any 3d modeling in well over a year. I wish I could help but I don't have the time to re-learn.

  • ARE THOSE 9MM CAUSE P9O SHOOTS 5.56

  • @gamingwarrior1125 yes they are 9mm. My mistake. But the p90 doesnt shoot 5.56; so you are just as wrong as i was at the time.

    the p90 fires a 5.7x28mm round

  • call of duty

  • @Danygeovanni CoD and all it's fanboys will be the death of me.

Top Comments

  • can you do better?

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All Comments (78)

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  • so bad

  • @FPSEntertainments I CAN SIR.

  • normal issues :/

  • @aderonn yes

  • cool, very low poly , i liked you steyr aug more

  • For some reason, i thought he made a animation of a p90 in a blender...

  • @searomp Sorry for not getting back to you sooner. was on vacation for 1 week :). I would love to see what modeling you have to offer. I am a fan of Cinema 4D too :). Please Pm me details.

  • Did you forget to turn on Smooth Shading?

  • @FPSEntertainments hey man! I am also doing an FPS based in unity, somekind of futuristic wars, but the difference is that I am working with cinema 4D and zbrush. ecxellent programs for development, easy to use.

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