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My c++ game

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Uploaded by on Aug 19, 2008

KiKi's adventure 2 is a simple sequel to a game I made a few months ago. I already got most of the engine working.

Inspired by GyroVorbis!

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Science & Technology

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Standard YouTube License

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Uploader Comments (Jazonxyz)

  • How long have you been programming? :)

  • @Ralled96 I started when I was 13 and now I'm 19 and I did this about 3 years ago

  • is the character a bottle of glue

  • @RockonStudio yeep

  • i hope u dont take offense to this, but it kinda looks like a wimpy mario game. not bad overall though. :P

  • @lvl30Warlock None taken :)

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All Comments (478)

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  • what graphics api did you use?

  • lol! mario in glue form! :D

  • it would be nice if you were show us what happen if you fall into void, thanx :)

  • i must buy this program or download ???

  • @Jazonxyz wow bro, this must have been fun to make

    im 18 and new to C and i just wanted to see what you could do with c++

  • @DKC1011

    Uncharted 2 wasn't completely written by C++ !!!

    They used Assembly Language too, sometimes called as Machine Code.

    Watch behind the scene videos for god's sake.

    So code is not portable, it is why you won't expect to see any other version other then PS3 (Cell Broadband Engine) or compatibles (PS4+).

  • as simple a platformer as it is, it's really well done concidering it was done when you were 16 in C++, which just for a matter of interest, Uncharted 2 : Among Thieves was written completely in C++. Good Job.

  • i coded my first "real" game on (8 bit) Commodore 64 with 6502 assembler.

    There were no C++ back then ;)

  • if ea own this game, it wants 50$ for it and for the dlcs 50 bucks per dlc dude! xD :D nice job!

  • @TheBlizznerd

    I'm not the poster of this video, but... Learn everything you can about C++, or at least the core concepts and then pick an application programming interface (API), such as Allegro or Simple DirectMedia Layer (SDL), and learn to use and program with that.

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