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Maya Physx integration house explosion

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Uploaded by on Mar 19, 2011

MayaPhysx Maya 2011plugin, Integration between maya and physx.

Alpha release.

Category:

Education

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License:

Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (ja335)

  • this is a custom plugin developed in c++, i acces the gpu from code

  • on a kinematic actor i set this in pseudo code

    ONHIT IF actor is kinematic actor THEN

    set actor active

    with this logic the hit is replicated over all near kinematic actors

see all

All Comments (7)

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  • Hey buddy, how did you configure Maya to use your GPU to calculate physX and not your CPU?

  • I got a question....how did you cut up your house in to them smaller pieces did you use maya to do that or another program?

  • @ja335 wtf i didnt understand anything u say lol

  • how u made such shock wave ?or what is it ))

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