@MrJ3ly I know a few of the terms, but FH and WoP is what I'm confused by. Thank you for the advice, but please don't type so much ^^; It strains me eyes
i know you dont main mario but none the less id like to give a little advise, alot of the time when u nair defensivly it could be replaced by FH double bair. No momentum is required, kinda a WoP. Anyway im sure u know the terms. Bair walls are good because the second bair autocancles, weak bair is lovely for comboing, and strong bair is good for momentum changes. If the first one hits you have a WHOLE host of options available, try it out.
@MrJ3ly I know a few of the terms, but FH and WoP is what I'm confused by. Thank you for the advice, but please don't type so much ^^; It strains me eyes
NintendoxFighter 1 year ago
i know you dont main mario but none the less id like to give a little advise, alot of the time when u nair defensivly it could be replaced by FH double bair. No momentum is required, kinda a WoP. Anyway im sure u know the terms. Bair walls are good because the second bair autocancles, weak bair is lovely for comboing, and strong bair is good for momentum changes. If the first one hits you have a WHOLE host of options available, try it out.
MrJ3ly 1 year ago