Eve Online: Dreadnought, Revelation XL Beam Laser glitch
Uploader Comments (rfry)
Top Comments
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God damnit, this just made me miss EVE again.
All Comments (37)
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The glitch is that the laser beams are coming out of the back of the turrets.
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@kokik261186 its a small glitch and i dont see why they would bother fixing it. more important things to do
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@w3stwood he's firing at a myrmidon.
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No, the timer on your siege module ran out. Once a dread is in siege mode, it can't move, it's damage potential and defense goes up, and the turrets extend. It's a visual indication of the status of the ship. Once exiting siege mode, the dread goes back to normal, meaning the turrets retract. Your siege module's timer runs out just a couple of seconds before the retraction animation starts. Look again.
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What are you firing at?
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@gamerx112 YES, one of the BEST games you can get. It's worth every penny once you get the hang of it.
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This is not a glitch ... its a feature ... :P
a ... ummm .... Easter egg :P .. who says you need to deploy weapons to fire them ... thats like having to use a camera only when you can put it in a tripod :D
At 0:40 seconds, you can see the turrets moving inside the ships, how can that happen?
Calaghi 1 year ago
@Calaghi its a feature of the Dreadnoughts, When they're extended their are in siege mode which does 5x damage... but the trade off is you can't move
rfry 1 year ago 7
It tends to happen on smaller ships/lasers too. I saw this on a punisher few days ago.
Don't know if any other types of weapon do this.
kokik261186 1 year ago
@kokik261186, I think you might be right
rfry 1 year ago
i think its meant to be like that as its a duel XL lazor + nice revelation =]
BluTrollPro 1 year ago
@BluTrollPro No, I dont' think its suppose to be. if you notice the turret actually turns off and is no longer facing the target. yet a laser beam fires
rfry 1 year ago 2