This TA2 video shows an early laboratory-based demo of game playing using two screens per end, one a table-top screen displaying the game. This was carried out at Fraunhofer IIS. The set-up was used to allow assessments to be made on the perceived performance of the low delay audio codec, but what is clear is the degree to which the participants enter into the game, and are able to relate to and tease each other, just as if they were playing in the same room around the same table. Observe the eye contact, through the screen, at 0m:53s min seconds. and the mock attempt to cheat around 1m:30s,
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