More tutorials can be found at http://fixbyproximity.com.
This post is a portion of my ongoing series about 2D Game Development using the Allegro 5 library. You can see all of the posts by going to http://fixbyproximity.com and clicking the "2D Game Development" button at the top of this site.
We look at the last object in our game, the comet, and get it integrated. After this it is just collision and game logic remaining.
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