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Advanced sculpty creation with sculptypaint #01 -cupboard-

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Uploaded by on Apr 27, 2008

Creating a cupboard/bookshelf type 3D model with sculptypaint; software to create low-polygon 3D models for Secondlife (or other 3D enviroments). This model is optimized for 1`st and 2nd degree LOD(level of detail) in SL, and uses sculptypaint #0.93 (work in progress)

Recorder as screenshots (my current P3-866mhz is too slow to use fraps), so it rather moves fast, and shows some tricks I use. For some tutorials on sculptypaint check the website on http://xs4all.nl/~elout/sculptpaint

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Education

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Standard YouTube License

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Uploader Comments (elout01)

  • Currently I dont have the proper equipment or software to do this, any tips on that/software front to do this are welcome!

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  • I thought the video was awesome really no there was no mouse and yes it took me hours to figure it out but you know what by the time I did the second by second break down to find out exactly what was done I will never forget how to do this Thanks tons

  • Step 34: Select a 32x8 green area on the buffer, under the black line. Press Paste Selected button. Then press Clear Selected button for the buffer.

    Step 35: Start the 32x8 selection on the buffer two rows lower than the selection from step 34. Press Paste Selected button. Then press both Clear Selected buttons.

    Step 36: Press Get this model button.

    Step 37: Select Point Tool. Press Clear Selected button. Select the purple & green area.

  • The next steps will be a bit different than you see in the video, but you will get the same result.

    Start from the bottom left corner.

    Step 31: Select 8x8 green points, then press Paste Selected. Press Clear Selected button for the buffer.

    Step 32: Repeat step 32 until you get a purple area with four 4x4 green squares. Press Get this model button. Then press both Clear Selected buttons.

    Step 33: Select 32x8 purple & green area from the 3D Model (left side).

  • Step 27: Press Get this model button.

    Step 28: Select Morph Tool. Press Copy to B button to save the model for a later use. (In case that something goes wrong,

    you don't have to do all the steps again.)

    Now it's time to reuse the A model that we saved at step 7.

    Step 29: While in Morph Tool mode, press Get A model button.Then Select Sub Tool. If any points are selected, click Clear Selected buttons.

    Step 30: Select 8x8 points from the center of the current 3D Model.

  • Step 23: Select 4x2 black points from the 3D Model.

    Step 24: Select 4x2 green points from the buffer, right under the multicolored rectangles. Press Paste Selected. Press right Clear Selected button (for the buffer).

    Step 25: Select the next 4x2 green points from the buffer. Press Paste Selected. Press right Clear Selected button (for the buffer).

    Step 26: Repeat step 25 seven times. You will get two black rows under the multicolored rectangles in the buffer.

  • Step 20: Unselect the next 8x10 points. Press Translate X Plus button a few times (Recommended: same number as Step 19).

    Step 21: Repeat step 20 twice.

    As you can see in the video, you have got four boards, and an inconvenient triangle that intersects them. In the next few steps you will get rid of it.

    Step 22: Select Sub Tool. Press Copy All to PB button to paste the current map into the buffer.

  • Step 17: Select 8x10 green points from 3D Model, and then the middle 8x10 colored points from buffer. Press Paste Selected button. Then press Get this model.

    Step 18: Select Point Tool. Select 32x10 points from the map, starting from top left. After step size is set to large, press Scale X Min button about 20 times.

    Step 19: Unselect first 8x10 points. Press Translate X Plus button a few times.

  • Step 14: Select 8x10 colored points from the center of the 3D Model. Then select 8x10 point on the buffer, starting from the top left. Then press Paste Selected button.

    Step 15: Press Clear Selected button from the right side (buffer button). Then select another 8x10 points on the top left, near the copied model. Press Paste Selected button.

    Step 16: Repeat Step 15 twice.Then Press Clear Selected buttons.

  • Step 10 (continued): Press Paste Selected. Then press both Clear Selected buttons.

    Step 11: Select 2x4 black points from 3D Model, and 2x4 blue points from the buffer. Press Paste Selected button. Then press both Clear Selected buttons.

    Step 12: Select 2x4 red points from 3D Model, and 2x4 magenta points from the buffer. Press Paste Selected button. Then press both Clear Selected buttons.

    Step 13: Press Get this model button.

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