Vision-Based Dynamic Obstacle Mapping for Soccer Playing Humanoid Robots

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Uploaded by on Oct 17, 2011

Visualization of realtime obstacle mapping for autonomous soccer playing humanoid robots. For this video, the grid map is thresholded for faster transmission via wireless communication and grid cells have one of 3 discrete states:
-free (white)
-occupied (black)
-unknown (grey)

The system is described in the publication "Grid-Based Occupancy Mapping and Automatic Gaze Control for Soccer Playing Humanoid Robots" available here:
http://bit.ly/humanoid_mapping

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  • Awesome!

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