@gracore a small grainy feature for bump maping the paint will give it a more realistic texture look while keep the sleek clean reflective properties, UV mapping the interior may work if you dont feel like upping the poly count on the solids. Use this to fake an interior along with bump mapping interior will also give the 3d look to the inside without having to actually mold and shape things. Give the illusion of a built interior.
you sound like you know nothing about 3d modelling... what exactly are you suggesting he change about the UV map? and what should he bump map? I'm not trying to be harsh or anything, but i just don't understand you critasism here.
Help me! I don't get Maya! I need to do my homework and I don't get it. Do you have any tutorials?
mamuchi78 1 year ago
nice work dude! screw those other guys they either dont have 3d videos up or theirs is worse so more power to ya!
OdinROT 1 year ago
@gracore a small grainy feature for bump maping the paint will give it a more realistic texture look while keep the sleek clean reflective properties, UV mapping the interior may work if you dont feel like upping the poly count on the solids. Use this to fake an interior along with bump mapping interior will also give the 3d look to the inside without having to actually mold and shape things. Give the illusion of a built interior.
deusmaverick 1 year ago
yep, d paint looks a bit wet.. else nicee work.poly count could've been kept low..
abhiparanjape007 1 year ago
you sound like you know nothing about 3d modelling... what exactly are you suggesting he change about the UV map? and what should he bump map? I'm not trying to be harsh or anything, but i just don't understand you critasism here.
gracore 1 year ago
You should work on the interior, UV map, and bump map, then it would look nice.
5/5!
Boss5414 2 years ago
mental ray is the shit
tonyhawksacriminal 2 years ago
likeeeee......
TransmissionG 2 years ago
JDM Integra. ;)
Blarbling 2 years ago
Acura Integra type R
xXcrazytechnoninjaXx 3 years ago