it is a high viscosity test made in realflow 5, it was then meshed and put into 3ds max to render, it has a resolution of 5 and around 170,000 particles or so, any questions jus message me or put in comments, oh and the viscosity is set to 1 in realflow
This should be a non-Newtonian fluid (a little nausea)
880104 2 months ago
@bassie1995 okay, simple example-at frame zero right click on stream and put ad key, make sure ur stream is off b4 you add the key, then right click on initial speed and press add key, make sure your initial speed is at zero, then move to frame 10...etc, once you moved frames turn ur stream on and then right click and add key, also at frame 10 put ur initial speed to say 2.0 and add key, this will slowly increase fluid creation, play around with that and u should be able to figure it out
137bff 7 months ago
@137bff Stopping the sim and then letting it stop pouring was what I was thinking of, but in a slightly different way...
But, how does the keyframe method work? I don't really get that part xD
bassie1995 7 months ago
@bassie1995 okay, so inorder to start a flow of fluid you have to turn on the stream and put an initial speed, when u turn those on a fluid should start emitting out of your object, if you want to stop the fluid you can use a keyframe(which honestly is kinda hard to do but im sure you can figure it out) or you can stop the simulation, turn off the stream and put the initial speed to 0, thats how to stop a stream of fluid
137bff 7 months ago
@137bff I'm using the hybrido simulator...
Also forgot to say: Nice animation, the fluid (-thingy :P) looks very nice!
bassie1995 7 months ago
@bassie1995 okay are you using the hybrido simulator or the regular simulator?
137bff 7 months ago
@137bff And how would you do that? I can't find the max. number of particles parameter...
bassie1995 7 months ago
@bassie1995 i just stopped the emitter, i didnt delete i just stopped the flow
137bff 8 months ago
How do you make the emitter stop after a while? Just delete it?
bassie1995 8 months ago
lol, that looks so nasty!
Well done! I just had to kill a 30 hour render because I forgot to turn on the smoothing filter for my mesh.
Sometimes the learning process is painful :)
punjedi 1 year ago