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How to model using Non-linear Deformers

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Uploaded by on Mar 4, 2007

This is a short tutorial on how to tweak out simple geometry into really cool forms using a non-linear deformer. It sounds complex...but it really is just a tab inside of Maya and you pull some sliders around and experiment. It will make modeling some shapes 100% easier for anyone.

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Film & Animation

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Standard YouTube License

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Uploader Comments (PolyNurb)

  • great video, thanks. aside from the screaming/squeal and the peeing sound in the background...lol.  But really, thanks.

  • @kirinma Yeah sorry at the time had my son home and all...the peeing sound is actually an aquarium in the background. :)

  • Turning pages would be a pretty cool form of using this...

  • pw3uk - Well a deformer can be used for so many things and in so many ways it's impossible to sum it up in here. My advice is to go in Maya and use all of the deformers...just experiment with them and do everything with them to simple geometry. You will immediately see the possible applications.

  • "brontok19" Not that I endorse downloading software like that...but it's possible you downloaded PLE version. Either way Maya 8.0 is one the worst releases of Maya as of late. It has lots of bugs, crashes more frequently than other versions and just plain around has memory issues. Either use Maya 7.0 which was a great version with all the tools you would ever need or get ahold of Maya 8.5...which is a very robust version with not nearly as many bugs. Maya 2008 is due out shortly too.

  • Yeah I don't know too much about Max though I do own a legal copy of version 8....I can use it, but never dived too deep into it myself. Yeah Maya can be more complex in some ways, and in some really easy. Non-Linear Deformers are pretty useful for a ton of things, I just demonstrated one basic use for it I personally like.

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  • 1:42 at about 1.45 you make a rude noise with the nose.

    So, delete this and do it again without the rude nose noise.

    .

    Shocking !

  • hi thanks, that was really useful! (:

  • oh yes! Thank you so much. I was kinda headache just now just to figure out how to bend to a U shape. Now you solved it for me. Thank you :)

  • @PolyNurb this perfectly described what i needed to do, thank you!!!

  • So simple. Thanks for making it easy. You rock!

  • Thanks alot for the tutorial. ^_^ I kept forgetting how to bend things from the Z axis, so this helps out a lot to refresh my memory.

  • I need some help on maya, i trying to create a tight suit for my female character. do guys have and tips on what to do, i try to use ncloth but it not working really for me

  • *breathes* Sigh... Sorry, what I'm trying to say is thank you. This video was a great help. =3 Back to Maya now.

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