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Bytejacker: Ghostbusters: Sanctum of Slime Review

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Uploaded by on Mar 30, 2011

We're taking a look at the latest cash-in on a popular license, Ghostbusters: Sanctum of Slime. More like "Sanctum of Suck," AMIRITE? DO U C WUT I DID THER?



PS3/Xbox 360/PC, Shooter, Atari, $9.99

All right! A Ghostbusters game! Wait, didn't we just GET a Ghostbusters game? It was pretty decent, too. Had the original cast, was written by Harold Ramis and Dan Aykroyd… what's this one doing differently? Oh, taking all that away? And making it a generic, top-down, twin-stick shooter? Oh. Okay. I mean, if you've got the license, use it, I suppose. Atari's got mouths to feed.




#3 -- Second Person Shooter Zato -- Unity, Shooter, himoji, http://indiegam.es/fT0Vls

#2 -- Interlocked -- Flash, Puzzle, We Create Stuff, http://indiegam.es/hkIqpB

#1 -- Cardboard Box Assembler -- Flash, Platformer, Miguel Angel Perez Martinez and Fernando Ramallo, http://indiegam.es/gDlYnt




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Uploader Comments (bytejacker)

  • this wasn't a bad game...its just like the old arcade one. the review is a bit biased.

  • @jetflock Biased? As in I have some long-standing prejudice against Ghostbusters in some way? I'll admit to one bias: I am strongly against lazy, license-based shovelware.

  • Finally leaving the ugly studio! (although its hard not to love a narwhale made of bacon)

    By the way... Tara Sooo won the card match. I mean come on... She argued her point so well. Even though I thought you were right about punchout, its all about the presentation of your argument. Next time I'd like to see you dance around her with charlie sheen wordsmithery.

  • @TheLuciusLaw I'd still like to have a studio space for things like guest interviews and the weeks where we've got awful weather here (it rains a lot), but it'd be nice to have our own set instead of borrowing one from other shows. Something that matched the Bytejacker vibe, you know?

  • I liked that one time in the studio where you were in front of the camera and talking about video games, I'll never forget that.

    We'll miss you, studio. We'll miss you about as much as we miss that one guy on the roof that one day.

  • @ZetaPlays Yeah, those were good times.

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  • yeah! more Bytejacker!! So awesome!

    Hope you talk a lot! :)

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All Comments (47)

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  • God damn this game. Tried lone hero and my stupid AI kept getting themselves killed. I'm stuck on level 3 (sewer) against the room with all three colors and the big yellow ghost in the center. He keeps whooping our asses. It's not difficult, it's unreasonable. There's no way to beat this shit.

  • please send me a list of all the xbla titles to avoid, it would be a nice list to have :)

  • @bytejacker ghostbusters are not lazy they work there ass's off

  • @jetflock

    No, the old game was good. This one fucking sucks.

    It's buggy, stuff is repeated, the difficulty can be ridiculous, the gameplay sucks. It's literally mirrored to make it twice as long, and the "cutscenes" are long, and hard to read.

    They also got the Proton Pack sound wrong. They have the assets from the first game, they reuse a ton of it, but they couldn't use the correct sound for the Proton Pack.

    And if you have the pc version, they removed the online multiplayer.

  • @bytejacker

    only because it is what it is. a cheap game thats simple like the arcade game. i like to play it when i'm bored. alot of reviewers tend to only like mainstream games with bells and whistles and 1000 people working on it. granted its got problems like the cutscenes being long, and the characters are a bit lame, otherwise its neat. I downloaded it because it reminded me of the old arcade game, which i still like better than the fancy new one that came out. no hard feelings meant.

  • NARWALL!!!!

    

  • SO MUCH MOVING AROUND

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