L.A. Noire: "The Technology Behind Performance"

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Uploaded by on Dec 16, 2010

L.A. Noire is a dark and violent detective thriller set against the backdrop of Los Angeles in the post-war years of the late 1940's, where you'll take the reins of newly minted detective Cole Phelps as he solves gruesome and mind-bending cases, interrogates suspects, and rises through the ranks of the LAPD.

"The Technology Behind Performance" showcases how L.A. Noire will utilize the brand new MotionScan technology, which provides an unprecedented level of realism, detail, and emotion never seen before in a videogame, bringing characters to life in a totally new way.

www.rockstargames.com/lanoire

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  • Every time i see Aaron Staton, i think of one thing, COLE PHELPS!

  • They started 5 years ago? That explains why they didn't get much time on making the textures perfect

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All Comments (466)

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  • AWESOME AWESOME AWESOME AWESOME!

    There is enough awesomeoness here to keep me distracted from whatever I was doing.

  • @415getActive lance vance wasn't in vice city stories

  • @airraverstaz lance vance sucked and so did vice city stories

  • hahahahah that asian nigga talk hela fast he tooo smart

  • Aaron staton looks like the guy from hot chilli rae

  • @TopDollar1985 Oh is that what is name is? Its been a long time since I played it. he would come it as my #5 knocking Niko off of the list.

  • @airraverstaz U disappoints... Where is James Earl Cash? Most bad ass of them all..... MANHUNT

  • Have you guys heard of Speech Graphics technology which requires less storage than MotionScan?

  • 1. Cole Phelps 2. John Marston 3. Carl Johnson 4. Max Payne 5. Tommy Vercetti 6. Lance Vance 7. Caesar Vialpando 8. Ryder 9. Hank (GTA 3) 10. Niko My personal top 10 Rockstars.
  • "The level of realism goes up and up and up." Next will be Max Payne 3, by the time they get finished with GTA 5 it should be damn near virtual reality.

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