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Is there a Open Source Community which ties to develope such tools? Is her code now open source? Can't find anything :(
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It is a nice show but Google should stop denigrating the technologies used by its competitors. There are other solutions to make 3D games in a browser, not only Flash Molehill and WebGL. Google has not invented the first API allowing to access to OpenGL in a browser and its employee who implemented the array buffers in WebGL is a former Sun Microsystems employee who contributed to JOGL for years. JOGL 2.0 supports both desktop and embedded (Android & Linux ARM) environments. Goodbye WebGL :)
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@MakubexIsVik Unity does not work on Linux and its support of Android is very "young". Therefore, it is not cross-platform, it is a good reason not to mention it as a cross-platform solution to make 3D games in a browser.
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@MakubexIsVik Unity does not work on Linux and its support of Android is very "young". Therefore, it is not cross-platform, it is a good reason not to mention it as a cross-platform solution to make 3D games in a browser.
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I can't download the slide for this presentation, the link not found :(
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great video!
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@MakubexIsVik She wouldn't. They're in competition for a certain segment of the game development market -- cross platform, light-to-middle weight games.
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Really good video, thanks!
Really good video, thanks!
sergiogutierreztube 8 months ago 6
The shader editor 13:52 reminds me of "Shader Toy" (google it)
Very cool and interesting talk, thank you!
zzyz666 9 months ago