*New* Legend of Zelda Twilight Princess Speed Run Segment 38

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Uploaded by on Apr 20, 2011

This segment took a while to get mainly because of the underwater phase of the Zant battle, sometimes I couldn't clawshot him on time making him do another long cycle. Anyways the segment went pretty smoothly, no harsh mistakes. One thing I didn't do is LogitechSDAZ' trick which is to go through the twilight wall with the clawshot before the boss key. It only saves 3 seconds and isn't worth it's pretty difficult on the GCN version.

Here's the comments about each Zant phase:

Forest: Went good, he appeared in the middle giving me the least amount of jumps on the water.

Goron mines: Did one more jump than usual, but it's random and not too bad.

Lakebed: Did this with only 3 underwater bombs, was going to use only two but I kept on doing rocket surface glitch on the first one since you barely have time to release the bomb. Went good.

OoK room: Perfect.

Snowpeak: Went perfect on this.

Hyrule: Managed to do the least amount of cycles for this one.


Total time: 3:08:29

Category:

Gaming

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Standard YouTube License

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Uploader Comments (TpFox)

  • How do you know where the enemy is gonna go / Attack?

  • @MasterLink100ZTP I've played this game a lot haha :)

  • Why no LJAs?

  • @plasmix There's no usable LJA's in this segment. :( At least that I know of.

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All Comments (11)

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  • Couldn't you have used an LJA at around 3:27?

  • Can't wait he next part :P

  • I still am disappointed that the creators of the game made such a clown of Zant, while in the earlier scenes he appeared vicious and powerful. If he can create such atmospheres and use such magic, why is his fight so astonishingly easy?

  • Awesome! Zant never stood a chance lol.

  • <3

  • The last phase of Zant was way to quick =P

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