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"Project RCS" (Zelda Classic) - The Garden

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Uploaded by on Jan 20, 2011

The Garden.

Basically Felix has to run this little gauntlet before he can confront the Golden Mage for help. Why is it so overrun with monsters? It's amazing what a little neglect (or a lot) can do to a once-beautiful place.

The MIDI I used is the same as the first MP3 you hear, which is "Tidal Tempest Future, B-Mix [Sonic CD, USA]" (and I would like to credit King Meteor early on this one; he's easily one of the most skilled Midi artists I've ever seen on VGM). The other MP3s, which are not really in the game, in order, are "Knight of the Wind, Acoustic Mix [Sonic & the Black Knight]", "Time for a Battle [Paper Mario TTYD]" and "Riders of the Light [Bayonetta]".

Everything you see here is found in my Zelda Classic work-in-progress, which for now is known in public as "Project RCS". The actual name hasn't been revealed yet, as it might be a spoiler. The Magic Barriers and the "upgraded" Goriya enemies were completely designed by me from scratch, in ZScript and in the ZQuest Tile Editor, and in addition, anything scripted in this entire Quest was scripted by me-- I never use other people's scripts, I like my own style of scripting the best (also that's how I learn in the first place :P).

All comments are welcome, but you're encouraged to think before your post. Typically healthier in the long run, aye? ;D

Peace out~
--Schwa

P.S: Yes, I was SchwaWarrior. Yes, I regret deleting my old account. I should have made everything invisible without deleting them, but eh, past is past... Don't ask about my old videos, I don't have them anymore, otherwise I honestly would upload my old stuff again just for the sake of completion. :'( (Good lord, that was WAY long ago, I just realized... Holy crap, is it seriously 2011 now?? Daaaamn...)

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Uploader Comments (schwazala)

  • Schwa, this has to be the single most amazing thing I've ever seen done in ZQuest. One question, though. Are the waterfalls supposed to flicker like that?

  • @MrMoo2wo Yes. :) The effect is a lot nicer in real-time though... Even though the video's quality came out REALLY good, it still doesn't quite show things perfectly that have an animation speed of 0 or 1.

    For instance, the Color Switches' shimmering light ray effects have a flickering effect, visible and non-visible alternating every frame, but the video doesn't make it look right. Close enough though~!

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All Comments (6)

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  • Damn! This is a very nice ZC quest here Schwa! Keep up the incredible work!

  • Amazing work Schwa!

    - Lynker

  • Good job Schwa

    ~ Furion

  • I'd have to agree. This is amazing.

    Keep up the work, Schwa! I love your quests!

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