OpenGL 4 tessellation shader test
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All Comments (54)
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@n050up4u sounds like a good move 2 me.. njoy man :)
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@serloinz im gonna go play goldeneye and reinstall quake2..
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@n050up4u ya i totally hear ya like.. i kinda of lost my speed with quake etc now.. i usually just play css nowdays heh.. but ya.. bf3+skyrim will do :)
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@serloinz the thing about their games is they're normally very linear for the story.. but the multiplayer is usually what keeps the game installed on my HD.. like why is quake2 still installed over a decade later? cuz the mp still has its fun factor for me.. but rage could of been awesome with TDM and DM modes. and maybe even vehicle modes like actual races or whatever.. ctf. blah im done bitching. screw it. bf3 next week. skyrim next month.. I'll recover from my losses.
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@n050up4u ya MP is where its usually at for ID games.. i quite enjoyed the SP on rage tho :)
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@serloinz for me it mysteriously worked fine a few days after the patch, 285.38 drivers under vista 64, then suddenly textures went from constantly being stretched out from objects because of poly issues to fine all around. game still needs some multiplayer work though.. No classic deathmatch stuff leaves me depressed at my bank account being $60 poorer. Most id games arent all that replayable but at least the MP usually makes up for it.
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@n050up4u pretty sure the pc version isnt a hybrid.. but ya yer reet i think the 360 is DXish of sorts ;p i think all the rage probs stemmed from john fancy new way of handling the textures and drivers not being up to it properlly..anyhoot after me pissing about for ages with rage i managed to get it running alreet and crashfree..good game :)
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@serloinz 50/50.. I get bored. But no carmack said back in the old days of Rage that the game was to be a DX9 game. now it's supposedly a hybrid of sorts.. although all graphical glitches point to opengl as not a single DX9/10/11 game has these ridiculously outdated graphical issues on my PC. I think the only dx9 version of the game is the 360 version.
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@n050up4u i hope yer trolling ;p
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@n050up4u what?? rsrs
@gamer1337omg
It runs on linux and windows XP and soon osx, as opposed to just win7 and vista. That's better, since my primary development platform is linux. It would be hard to develop something I can't run.
pyalot 10 months ago 24
@gamer1337omg It can be applied to any gaming platform unlike directX which is licenced for microsoft only. Also if you read up on it, you find out things such as the fact that OpenGL has had this tessellation engine since like 2 years before DX11 implemented it, despite the big hoo-hah going on about it at the moment. It's also preferred by many pioneering engine developers, such as John Carmack of ID (who invented FPS gaming)
SzicoVII 9 months ago 11