I'm trying some bloom shading in place of the previous sprites for light glare.
It looks okay, I guess.
I also added a wall to the track and I'm trying to make a laser, I guess.
I think the handling is still way off on the car, since steering 10 degrees is too much at high speed but not nearly enough at low speed, and anything time-based feels wrong, the car shouldn't turn harder while you're holding down a key.
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