9:30am Keynote Lecture Jonathan Blow (USA)
What does it mean to be an independent game artist? What are the practicalities of shaping an idea into a good prototype? Jonathan Blow discusses his landmark game Braid.
A great talk by Jonathon Blow who provides his thoughts on independent game development and his motivation as an independent game developer. He demonstrates a few of his prototypes and provides some interesting very insights on the ideas behind them.
... or at lest hard to find, cause thei're busy working on their art and not out showing crap down your throat
Wowbagger86 2 years ago 2
They are rare these days
Wowbagger86 2 years ago
A rare occurance where someone actually developping new thoughts on a medium has the talent, willpower and intelligence to translate them into a piece of work that is actually original, beautiful, relevant and enriching.
Bresson was similar for cinema, and I have the utmost respect for such figures.
RobertBresson 3 years ago 2
+~+~
HaliacetusLeuco 3 years ago