Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Castlevania: Dawn of Sorrow in 28:58 segment 7

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
352 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Mar 29, 2009

This is a speedrun done on an emulator using (rarely, but still) save states. Still my aim was to make it look just as real as I would be doing the run on a real console - this explains all my in-game save choices and why there are no TAS-only-like maneuvers. I did this sheerly out of boredom after playing the game for the first time and then watching a run done by Satoryu. After planning everything I thought I could finish under like 37 minutes or so, which I kinda did. Also sorry for the lack of sound, the original videos desynched badly so I just cut it out. I'll be releasing a couple of segments each week.

Time - 15:35

I get a lilith soul for a small INT boost, since it's directly in my way. I go back to the garden of madness - here's where the cutall comes in play. You can activate switches behind walls with its special attack - that way I get to the clock tower early. This part of any castlevania game is and always has been the most annoying thing ever (not just my opinion).

Category:

Entertainment

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more