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Supermono iPhone 3D demo!

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Uploaded by on Feb 25, 2011

Hey! We thought you might like to see what we've been up to. We're working on a new iPhone game.

We want to make the most fun game in the world, but we also want it to look nice.

Our whizz-kids have come up with a new "3D engine" using something called "deferred rendering" which basically makes everything look completely rad.
For the geeks among you: it handles diffuse and specular illumination for up to 40 dynamic, coloured lights, along with bloom and environment reflections, in real time. For everyone else, here's a cool shiny car we made to test it. Check it out!


Our new game is gonna be out in summer 2011. It's got cars in, but it's not really a racing game. Oh, and it's going to be awesome.

Check back at http://www.supermono-studios.com/news, we'll keep you posted!


Big thanks to Static of the Unit303 sound design collective for the sweet tunes :-) You can check out their work at http://www.unit303.biz

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Uploader Comments (SupermonoStudios)

  • GTA-like? Hahaha no, I can't really give too much away, but I can safely say it won't be much like GTA either ;-)

Top Comments

  • @MFPRODUCTIONSCHANNEL Couldn't agree more. Here at Supermono, we are ALL about gameplay! You may wanna check out MiniSquadron, one of our previous games - winner of IMGA's "Excellence in Gameplay" Award, as well as PocketGamer's "Best Action Game" :-)

    Our theory is that great gameplay is good, but gameplay AND graphics is even better, so that's what we're aiming for with this one...stay tuned to see how it goes ;-)

  • What you need to make with that engine of yours is a LittleBigPlanet clone.

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All Comments (31)

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  • How does it perform on the A5 Chipset?

  • This kinda cool...but it's laggy!

  • Holy freakin Shit!!

  • Android supports deferred shading too.

  • Really love the concept! But free roaming with the car could be awesome! :P

  • how did you guys implement deferred shading when the iphone supports only one render target.

  • supermonostudios could u please drop support for older devices and take the advantage of the new generation of ios devices to run your engine with full opengl es 2 support

  • can you post a video of progress that u made :D ??

  • now we want the game in same graphics

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