Megaman X1: Armored Armadillo Stage 8-bit
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All Comments (34)
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This is not 8-bit. Sorry. You should use Famitracker if you want true 8-bit.
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Sounds like something is chasing you and your 2 friends down a mine shaft... and you turn to see it, and it's... Mole Borer!
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@AstrayWarrior rock on man
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Hadoken!
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O_O
*Nerdgasm*
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This always struck me as sounding something between a circus theme and a crazy rock showtune... but it really works. Your version keeps pace. Well done.
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I was partially correct, then.
Lucky Japanese with their fancy soundchip.
I don't know why the composers wouldn't want to use the extra channel more often, though. You'd think they'd jump at a chance to do so.
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Only Nintnedo and Konami used more than 4 channels in their music, and very rarely. In the Famicom, there was a chip included that allowed for an extra fifth channel. With Konami, they included a chip in their game cartridges that allowed for a fifth channel. This is known as VRC6.
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Best Megaman song ever, love this old school version
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Ya can only have four notes playing at the same time at any given time.
In technical terms, you can only have a four-channel polyphony.
I think the later-era Famicom allowed two more channels (check out the OST for the JPN Castlevania III and you'll see what I mean).
Omg, this was like one of my favorite stages in X1. I loved shooting from the carts. ^_^
AstrayWarrior 3 years ago 15
Dude this is badass!
james5272 3 years ago 10