Maya Basic nCloth Tutorial by Stuart Christensen
Uploader Comments (deepfriedectoplasm)
All Comments (53)
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I have a degree in Digital Arts and in my shitty four year education. NO ONE has pointed out the use of the preset menu or it's purpose and I simply ignored it. Thank you for showing me this useful feature!
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Really cool video, I did it step by step and it worked like it was supposed too. I really like your style of teaching, you dont go too fast and you are very clear and concise as to what you should do, you also leave it open to explore and create! Thanks it was a great video, cant wait to watch some more!
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Dude, my cloth shows fully rigid and it bounces on the box, what can i do?
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@TheZooomm check your polycount.
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Excellent !!!
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dont know the exact solution but check the segments your plane or cloth has and increase its value......
(im not too good in 3D Animation)
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@surferadi96 i dont i understand.. when i try to do this the cloth collides with the passive object but it doesnt reform in a round way it just bends i half. why?
hey my cloth has bigger square's then yours. how do i divide it into smaller squares?? how do i make it so it has more squares??????? please help. im a newbie at this. thanks^_^
xSege123x 2 months ago
@xSege123x Select your plane and in the attribute editor simply add more divisions. Let me know if you need more info!
deepfriedectoplasm 1 month ago
Hey, one question, if we want to capture the animation of the cloth, so it could be played in real time, dynamic/frame independent, how can we do that?
I mean there is a command that captures the animation of each vertex and convert it to keyframes.
Do you know how to do that?
letmego11 5 months ago
@letmego11 Just look for the option that says "create nCache" and that will save out the animation of the nCloth so you can play it in real time backward and forward...if you make changes to the nCloth you will have to create a new nCache to update the changes. Hope that helps.
deepfriedectoplasm 5 months ago