Amiga Longplay [357] Cannon Fodder 2 (Part 2 of 4)
Uploader Comments (cubex55)
Video Responses
All Comments (18)
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ooo aahh oooahhh ooo ahhhh ahhh ahhh ahh
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My game crashes after mission 23. Im not sure why. Also crashes after Mission 22 if more ppl die? Im not sure but cant get to 24! :/
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@cubex55 Ha! Now we get to the crux of the matter. Savestates - nice. Was unaware of these before and they have now allowed me to get past some of the harder missions! Thanx. I do feel a bit dirty afterwrds though. Not as dirty as using invincibility or anything like that but grubby at least.
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That game was HARD. I tried to lose none of my men the entire game, but random effects are just 101% against the player. Even if none of the enemies hit u by chance, the tanks and turrets were incalcuable at times. sometimes they hit u though u acted 1000% right and made nothing wrong. Usually they shot at were u have already beenwhile running, but sometimes they shot right were ur running to - and kabooom, ur dead!
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see ya ;)
i had your PM, but had no time unfortunately
to search it :( anyway, i'm ill so i search it and zone it for you in EAB.
This is having to be played using some sort of cheat, some of those explosions are right on Jools and Jops heads! See about 10:30.
huxleypig69 2 years ago
No cheats have been used - the explosions are abit glitchy!
cubex55 2 years ago
@cubex55-2 questions:
1)The game can't have been played thru as we see it here,I mean how'd u know to leg it at the beginning of some of the missions if you never been there before and got nuked instantly?
2)How've u avoided the random deaths in the game like misfiring turrets or exploding mushrooms that go in any direction?Or civilians dying when you can do nothing about it,having to restart the mission?
At least there's been some heavy duty practising then editing going on hasn't there?
huxleypig69 2 years ago
1) RickyC the player has indeed finsihed this game many times and therefore knows how to beat each mission.
And yes when you play the first time you will die countless times ;)
2) To avoid that we use SaveStates :)
You record the succeeding parts and remove the failures :)
cubex55 2 years ago