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ZX Spectrum Escape 16K & ZX81 3D Monster Maze 16K Games

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Uploaded by on Dec 20, 2007

ZX Spectrum and ZX 81 games by Malcolm E. Evans who was a legend in Spectrum games with many great titles including Corridors of Genon and Trashman.

Programmer :
http://en.wikipedia.org/wiki/Malcolm_Evans_%28computer_programmer%29


See also :

http://uk.youtube.com/watch?v=nKvd0zPfBE4&feature=related

http://uk.youtube.com/watch?v=1kEB-MXM0qM

http://ca.youtube.com/watch?v=4xYYqKbecZk

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Uploader Comments (SmoothTouchDown)

  • Yes, computer games have come an enormous distance. 25 years from now I expect we will see some amazing leaps in the way we play computer and video games. Most likely, holographic projectors and images indistinguishable from the real world. It is going to be an exciting time to watch their development. I hope I live long enough to see.

Top Comments

  • I was actually feeling panic myself whilst watching the Monster maze vid!! Bloomin good programming for it's time!

  • I had that game ;o)

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All Comments (35)

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  • is that music part of the game or just added in the video?

  • He's seen you... OH GOD HE'S BESIDE YOU HOLY SHIT RUN.

    Too late.

  • Maze of torment.

  • raycasting ftw!!!

    I'm writing a raycaster in c right now, and so far that guy has done a better job than me :P

  • @thelyniezian - there's a way out of the maze. You get a lot of points for escaping and then get thrown into a different maze. If you see the exit, you'll know it because it's really trippy looking.

  • @thelyniezian - there's a way out of the maze. You get a lot of points for escaping and then get thrown into a different maze.

  • @thelyniezian I think the end answered my own question, of course...

  • Is there actually a way out of this maze, or is it just how long you can run around before getting eaten?

  • @SmoothTouchDown It's 30 years now :-)

  • ASCII clowns are even scarier.

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