Radiant Silvergun swordplay - Stage 6
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All Comments (121)
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@BlownMacTruck i agree this music is perfect
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@NatosakeYamoto I realize this. But at the same time, it loses some of the energy of the confrontation with such an ethereal atmosphere to the sound itself.
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@OmegaManZX Actually it's alot more fitting than a casual observer would care to think...RSG is a member of the stupidly rare sub-genre: the Shmup/JRPG hybrid. The boss is a fake god, created by the guardian of Earth-the Stone-Like, to crush Baster and Rena, the last Silvergun pilots on a Earth where humanity is gone...if you ever buy the HD version on XBLA, play Story Mode...never has a more deep plot been written, except for maybe Xenogears and Eternal Sonata..
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hmm... VTF-INO....VTF-INO... OH YEAH hes the one who plays ikaruga 2 players by himself! HE IS AWESOME!
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can anyone explain how the guns upgrade, theres only 1 faq out there and it doesnt explain very well. do they upgrade through general use or as i assume holding that gun on an enemy for a certain amount of bullets or time without missing and it will upgrade or is it through chaining? but it only shows upgrades level for A,B,C onscreen. so what about the other guns, how do i know what level they are on? anyone got a list of how each gun upgrades?
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groundbreaking
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This shit would be mind-bending even (or should I say "especially"?) today. It's a 2D SHMUP with a 3D boss that's simultaneously on the same plane as the player and yet not? WTF? And that's w/o all the fucking screen flips.
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By far the weirdest shump I've ever seen. I'm not even sure if I'd enjoying playing that.
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@NekoValtz Stone-Like.
It's great how when the fight starts, underneath "be attitude for gains" all 3 instructions underneath say only..."BE PRAYING".
tehcosmicexplorer08 2 years ago 18
Why do these shooter games have such ethereal final battle musics? It almost doesn't fit, but it's just so... epic!
OmegaManZX 3 years ago 17