Super Mario 64 video quiz - Level 11, Task 4

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Uploaded by on May 9, 2008

Video Quiz - Wet-Dry World - Level 11, Task 4 - [40 Points]
Get hit by every orb in the level at least once. After each orb, recover your health before you hit/get hit by the next one.
Timed. Timing starts when you enter the level, and ends when you refill your power after the last orb.
YOU HAVE UNTIL THIS DATE TO SHOW YOUR VIDEOS: Tuesday, May 13th, 2008
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=198848&topic=42663519

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Uploader Comments (BikdipOnABus)

  • Damn, this one was almost perfect. Do you know if you have a chance of getting the points/did you already get the points?

  • Nope, I didn't get them. Like usual, Myles beat my time. He used a different route though, which involved a lot of swimming. Swimming is generally slow, which is why I didn't even consider it.

  • This is the one timed task I think you'll beat Myles in. 5 stars. Oh, and if you do beat Myles, you have a good chance of being in first briefly.

  • Well, I certainly hope I'll beat him. He does have a tendency to have TAS-quality runs though, so he might be faster at the part at the end where I messed up a bit. And it's always possible that there's a faster route for this, but this one is the most visually impressive. Falling onto the one Amp at the start took a ton of practice to do reliably, as did jumping up to hit the second. The timing for those is insane.

  • Yeah, thats the only reason why I think you'll beat him. As smart as he is, I don't he'd think of the strategy for the two amps. Another thing, he would probably beat you on that mess up, but that would not compensate for the time saved with the two amps. If you think of it, you have to move at a certain speed at the beginning to meet the amps at that time, so if Myles beats you by a half a second or whatever, he would have to wait that long to jump up and hit the amp.

  • Yeah, the first amp in particular was a bitch. Notice how I teleport really quickly at the start? You have to sort of press against the wall for a split second to do that. If you don't teleport that quickly, you won't hit the amp on that fall. And then to hit the next one, you have to hope the Skeeter is in the right place AND that the coins don't go flying off in every direction.

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All Comments (8)

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  • Those orbs are called amps, look it up on mariowiki.

  • Lol this ones so good you scared everyone away from attempting to beat this

  • Wow, I have tryed this task myself like 2454235 times, and frist time when I regcord, I got time ~3min, and secend time I'm got ~2min, and thats because of a bad rotue (whatever) and few other thigs... (also when regcornin project64, it lags somtimes what are annoying..)

  • Nice done!

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