Blender/Syntheyes: Motion tracking 3D
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Uploader Comments (b03tz)
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All Comments (47)
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@b03tz how do you render out the reflections but not the sphere? stupid question i'm sure.
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i thought this was real for a second
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Hi, Thanks most helpful :) I cant get my objects to cast shadows and I cant get the `ground plane` to show them! Plane ( with a cube sitting on top) for the ground in Blender with the following settings, AO (on) & a spot light to create the shadow: Plane (ground) settings.. Transparancy (on) Ztransparancy Recieve (on) Recieve transparancy (on) cast shadows only (off) Shadows only (on) cast buffer shadows(0.000) auto ray bias (on) cast approx (on) AO shadows seen but not spot light shadows!
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spooky sound track
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I realize this was a long time ago, but have you tried blender's new motion tracker? (tomato) I don't think it can do everything that syntheyes can, but it can handle thus stuff.
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Love 2 know how u got it to reflect the environment/video back drop? .. Good job ;)
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which program did u used?to make ufo fx :)
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I love the mood you created, you're almost telling a story in less than 30 sec, you should make movies !
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how did you do the reflectiion Thx
stonecoldnwo 10 months ago
@stonecoldnwo It's actually really easy, just take a sphere...a large one...put your model IN it and give the sphere the texture from the outside (make a few pictures) and you're all set :-)
b03tz 10 months ago
could you do a tutorial on the ufo texturing?
oxic93 10 months ago
@oxic93 It's actually really easy, just take a sphere...a large one...put your model IN it and give the sphere the texture from the outside (make a few pictures) and you're all set :-)
b03tz 10 months ago
That's neat, looks realistic.
ygvb1 1 year ago
@ygvb1 Thanks
b03tz 10 months ago