This is day #2 of the development of an iPhone game - recorded August 6th, 2009. The working tile of the game is "Sheep Dog".
1. Intro 2. Adding files to Subversion Repo 3. Checking in the files 4. Wolf code 5. Choose play area 6. Arctic Fox photo from EA days 7. Fade out sheep 8. Woof effect
How are you able to make a game for the iphone using windows and not the iphone SDK that you need to use to publish them.
mjsdabeast 2 years ago