the video shows the infrared light pattern that is projected into the scene by the kinect sensor. the signal is infrared (IR) so its waves are too long to be visible by the human eye. a normal camera would filter that part of the spectrum so this video was was captured with a cheap modified webcam (infrared filter removed).
@super6plx it's not about infrared, it's due to having a monochromatic lightsource and thus there is not different diffraction angle. If you filter 632 nm and look what is left, you'll only see red without blurring ie diffraction.
zurechtweiser 2 months ago
@georgehotz100 funny just this morning I was thinking about this very comment that I made on this video.. what a coincidence rofl
and yeah you're right
super6plx 2 months ago
@super6plx the only reason that is true here is because the kinect uses a laser. any wavelength of light coming from a laser would do the same thing, the fact that it's IR has nothing to do with it.
georgehotz100 2 months ago
I love seeing the world through infra-red.. notice there is no shadow blur. all shadows are infinitely sharp across infinite distances. If the sun was only infra-red and we could see in infra-red, you could see a shadow of a helicopter and it'd be as if it's hovering 1 meter behind you - even closer :P
super6plx 4 months ago
@NeoSlayerX5 It probably comes down to hardware/software limitations.
MGinshe 7 months ago
what is tha
darwin9388 8 months ago
@NeoSlayerX5 It does! look at the related video's. Kinect - fingertip detection.
toobatee 8 months ago
thats amazing, but tbh if it measures all those points on you, the games should enable far more specificity like finger motion etc
NeoSlayerX5 8 months ago
from the eyes of kinect.. hehe
abram730 10 months ago
@MissQueenLatina
It's called One Minute Shakin by Mr. Oizo
GIWIFI 1 year ago