Joan of Arc - 3D Female Model
Uploader Comments (OddEyesCG)
All Comments (22)
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she needs to blink. that will make a lot of difference
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THANK you so much! This video is great example and even greater inspiration! :)
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To heck with the modeling! I want to know more about the animation! I need to learn that more over any thing else.
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good job. i like the textures, model and the cloth.
if you dont mind i would like to add that the first thrust need improvements and dear good u focus ur attention too much on the right hand until u forgot to make the left hand more alive. relax a little. and add some morpher please. she looks like a doll haha. no offense. a lil bit here and there and you good to go. well done.
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OMG I want to like this video.
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I like your animation. But i don't like the charackter look.
The face looks pretty much "dead" no fidelety in it.
Well but still I like your work.
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Great job overall. Sounds are good too.
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OMG that was soo good. I can't wait until I learn to do this..
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@HeadLessMunkees someone with your brains could hardly understand the compexities of what 3d animation involves, so i'll leave it at that.
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Very nice. I am following the tutorial and I was just wondering if there is a making the textures tutorial for this.
Hey! Want to say awsome job! Im working on the same project and om on the rigging part. How did you do with you cloth? Did you use bones or did you use cloth mod in 3ds max? Keep up the good job!
Janir86 1 year ago
@Janir86 thanks for your comment. I used for the skirt and the sleeves the max cloth mod, but the loincloth is rigged with the bones around. It didn't worked out that well to simulate the loincloth as well. Weird and unwanted movements of the cloth and some intersections were the result
OddEyesCG 1 year ago
the texture, the materials, the animation ...everything its great!!
just the right hand... is meant to be like that? fractured?
great vid
llave85 1 year ago
@llave85 thanks mate
maybe i messed up with the wrist joint rigging
OddEyesCG 1 year ago