Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

360 game: Secondary objects

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
82 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 23, 2009

A few months ago I completed a group of simple game objects for an XBox 360 indie game called "Goldens". It was a fun process, working with the developers. Here are the secondary decoration objects for the game, I have presented them in a simple rotating format. All work done in Blender and GIMP. Photo textures from CGTextures.com.

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (Hi22A)

  • Still, they are very good!

    I really want to help on an Indie game for the xbox. Sadly i dont know where i could help =/

    Any ideas on how i could get into this sort of thing?

  • Get involved at a community college or university and get to know some computer science people. That's how I got involved with this.

  • Look nice!, would be better if Normall Maps were used!

  • Yeah, I wanted to use normal maps, but the programmers didn't have time to figure out how to implement them in the XNA game studio.

see all

All Comments (5)

Sign In or Sign Up now to post a comment!
  • Awesome! Thanks alot for the info!

    -matt

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more