Uploaded by Killaclass1 on Jul 14, 2011
This RE4 run is a varient of VMerken's No Merchant Combat Knife/Handgun run in which I try to make the game as "movie-like" as possible. This is the NTSC Gamecube version.
The rules of a No Merchant Combat Knife/Handgun run are:
-Start from a New Game
-No business with the Merchant
-No continues, no deaths
-Combat Knife and Handgun only
In addition to that, this run adds these rules:
-No damage
-No pausing or opening the Attache Case for any reason
Furthermore, in this run I:
-Pace myself (walk during slow bits, etc.)
-Leave in the cutscenes unless there's some gameplay reason to skip
-Pick up and read all files except Playing Manual 2, Playing Manual 3 and Target Practice (because they don't exist).
-Don't reload incessantly (I try not to throw away 9 bullet magazines without reason, for instance)
-Don't pick up any items I don't need, like healing items and grenades
-Play Normal mode, because I'm not insane
I know I'm breaking one of VMerken's rules by playing on Normal. However, most of the challenge of this run is still there: since I never get hit, it doesn't matter that the enemies do less damage, and my strategies have all been tested in Pro and work. What Normal does is make certain scenes, like the infamous chapter 5-2, less meat-grindingly impossible.
YouTube permitting, each video should be one chapter. Since I'm not using continue points, I basically play typewriter-to-typewriter and then edit together my successful attempts at each section into one, flowing video of the entire chapter. The aim is to make something that one could theoretically sit down and watch and get most of the content of the game (even if they'd never played RE4 before). I cut on the black screen after each typewriter save, but if you pay attention you can still tell where they are: it takes slightly longer for the game to fade in from black when loading a save, and you'll hear a cut in the audio.
Also, to spice things up I added some "Leon's Mind"-style in-universe commentary annotations. These mainly serve the purpose of pointing out my Fridge Logic moments (and RE4 has plenty of those), and I put them in the annotations so you can turn them off if you don't want to see them. I also include out-of-universe "meta" notes in the description of each video.
Enjoy
Meta-notes:
1:39 - This part goes nearly perfectly. One bullet used. I play it safe for the most part and take time to remove threats, rather than rush it the way a speed runner would.
10:11 - This part didn't go so perfectly. Two missed shots. But hey, still made it.
15:07 - Knifing Garrador is a lot easier than it seems. The idea is to use sound (in this case, the sound of me calling for Ashley--she can't come in because of the door) to coax him into a wall stab attack. If you get intimate with his behaviors, you can intuitively tell when's the best time to call, and what other moves he'll do. My strategy is to wait for him to calm down, put his claws away and start walking slowly--this is when calling is most likely to trigger the desired effect. I managed to beat this guy on my first try.
27:03 - Welcome to the reason this chapter took me so much longer than the others. This is known as one of the hardest scenes in the game, and in a run like this quite a lot has to go your way that's out of your control. What you see here is the attempt where everything worked. I'll can the annotations and let it speak for itself. Enjoy.
Check out VMerken's No Merchant Combat Knife/Handgun Guide here:
http://www.gamefaqs.com/gamecube/535840-resident-evil-4/faqs/41017
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