java game video
Uploader Comments (hansdampf007)
All Comments (21)
-
you need to publish this or something,you can get TONS of cash from this!
-
Awesome! Which library did you use for the graphics? JOGL?
-
I have been teaching myself C++ for the last month now. According to the book I'm reading I'm done with the basics and am about to learn object oriented programming. But I know that "Basics" really only means I'm familiar with the syntax. I still need a LOT of practice.
-
How did you get hardware rendering? LWJGL?
-
@VirtuousSnake I'd suggest you take Java classes instead. Java is very high-level compared to Python which means it's both easier and more logical to implement a game. You can always learn scripting..
-
Java is God
-
Did you ever consider open sourcing this, or using something like Ardor3d or jMonkeyEngine?
-
Woah! This 's Java?!
I was gonna take Python classes, but this looks MUCH better!
-
wow, this is great man!, can i download this game?
-
it used to be applet+webstart, but I don't have a compilable version ATM. I really should pick this up again, it seems to be more interesting than everything else I did the last years... sad.
Got a link to the source? Or is it closed?
raosprid 2 years ago
post a dummy email address and I will send it. But be warned, the code is 4 years old, ugly, unformated and you won't be able to compile it.
hansdampf007 2 years ago
It depends on another base package that I use for current projects (emaggame) and I don't want to publish that yet.
hansdampf007 2 years ago
I see, great work anyways. I typically write in C or Python, but I've been giving some thought to use Java for my next project. I was mainly curious about which libraries you used to write the game.
raosprid 2 years ago
I used software rendering with my own routines. If you want to have it easy (in 2D) and hardware accelerated, have a look at SLICK which uses LWJGL (binding for OpenGl).
hansdampf007 2 years ago