MMF2 Tutorial: Making an RPG game part 5: Giving it a 3D Look, Entering Buildings, and Adding Music

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Uploaded by on Mar 9, 2011

It's the final segment of my incredible RPG series. I recently found out that YouTube now has no time limit on videos so this one got a little long. In the first part I show how to: Give your game a 3D look with a special way to collide with objects, how to make it so your player can go in doors and apear in a house, and how to add music that plays over all the frames. I also show an exclusive RPG example I made, and the charecter customizer of the mmorpg I'm working on. last I show you my 2 favorite websites that help me with game design. Here's the links for those:

http://www.gamebuilder.info/world/

http://www.spriters-resource.com/

And I realize that I never showed how to create an Inventory in the series so heres a link to a download of an example file of an inventory: http://www.gamebuilder.info/world/content/quick-inventory

Also to see the see the games I've posted on GameBuilder because your too lazy to search for me, go here: http://www.gamebuilder.info/world/users/jokeman248

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Uploader Comments (jokeman248)

  • When you go out the house how do u make it so then your not in the starting point but in front of the house.

  • @RRN1999 Hmm, the best way would be to make it so when he clollides with the door sensor inside the house it changes a global value to 1, then in the town frame, you make a condition where at the start of the frame and if the global value is equal to one, set the position of the player in front of the door. Then you could make it equal to 2 for a different house, and 3 for entering the town from a path and so on. If you don't know what a global value is, I made a vid on that earlier

  • @jokeman248 The way im doing the enter house is when you enter the doorway it makes the walls transparent and im doing that by making seperate active objects for buildings..Fun (:

  • @xAustinee That's another way of doing it. Both have their advantages. I like doing it with different frames because that way its easy to make the building as big as it needs to be without having it take up tons of space in the village frame. It also makes it easier to make there be more than one floor. However your way is more realistic and is also great for online rpg's. (runescape is an example of that)

  • @jokeman248

    If you wanna creat rpg you should use rpg maker vx or xp no?

  • @fafafak6 I've never heard of those things but mmf2 isnt just for rpg's it can make any type of 2d game

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  • @jokeman248 can you make a video on how to do this ? pl0x

  • Oh my god man finally a guy that actually explains what to do! I've been dieing to make a game such as an RPG and came across you that explains how to do everything! Currently watching your other parts,keep up the good work!

  • you are a life-saver! THANKYOUTHANKYOUTHANKYOU SO MUCH!!!!!!!!!!!! I'm trying to make a stroy about my friends and I going on a cool fantasy adventure and I was having a few problems and I saw these vids and YOU HAVE SAVED MY LIFE!!!!! THANK YOU!

  • how do you add music liek say i wanna add a song by 3 days grace...i downloaded it from a cd then i try to click brows and it doesnt see the files for it (the music) HELP

  • @jokeman248

    yeah i know

    but i said if you want to create rpg game toy should use rpg maker vx or xp there is 3d too

    they script everything for you and you can script it too

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