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ラグランジュポイント Lagrange Point (Famicom, 1991)

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Uploaded by on Sep 27, 2007

Recorded on Generation NEX system and capture card.

Making a swift attempt with my half-assed Japanese knowledge at this Konami RPG for the Famicom.

Lagrange Point is widely remembered throughout Japan for its soundtrack and sound effects powered by Konami of Japan's VRC7 microprocessor chip, which enabled FM capability in the Famicom's audio structure. It's right up there in comparison to at least the PC Engine!

I add captions for items obtained, places visited and new characters.

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Uploader Comments (Toneman)

  • Why is the 2a03 so loud compared to the VRC7? Did you burn out you OPL?

  • that's what it sounds like on the Generation NEX. I settled for less for the time being until I get a real Famicom AV

Top Comments

  • Its too bad that KONAMI only used the VRC-VII chip for this game only. They should've made more games using this chip!

  • VRC7 sounds very advanced.

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All Comments (72)

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  • @za909 Yeah! Or even that some of the licensed games that Konami has done, like Ninja Turtles!

  • @MysticArksRevenge Imagine Castlevania 3 with this thing

  • @za909

    Many high end nes games used additional mappers to enhance the graphics. Really the NES look like shit without them :p

  • And it's not just the music, it's the graphics as well! Looks at those parallax scrolling parts! The NES wasn't usually capable of handling so many backgorund layers.

  • A couple of things I forgot to mention. In 1991, Family Computer Magazine, or Famimaga for short, celebrated their 100th issue by announcing the Game Koubou project, in which they ask readers what they want to put into the game. It's kind of like Nintendo Power's Robot Master Design Contest, only on a much larger scale. Also, members from the 80's J-Rock band Rebbeca composed the soundtrack alongside the Konami Kukeiha Club. Don't beleive me, check out Hardcore Gaming 101's article on the game.

  • @SuperAdventures Nazo Suzuki, also known as Nazo2 Suzuki made music for Gunstar Heroes and Dynamite Headdy, among others.

  • @kenshirotakahashi How do you know? Is there a credits list for this game out there?

  • best sounding FC game by far.

  • With the SNES alot of developers chose crappy samples... Konami, and often Squaresoft chose great Snes instruments...

  • 11:57 . Damn this girl have some serious twitch, hahah. This nes chip sounds incredible!

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