Straight Bullyism - Enemies Test

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Uploaded by on Jun 10, 2011

I'm trying to decide whether or not to have enemies moving in patterns/mazes in level 3 of Straight Bullyism, or if they should all be moving realistically like in the other levels. I may also combine both.

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Uploader Comments (CoozyMcMillan)

  • it doesn't look good that someone hits the air and the other person gets hurt. they should walk over and hit them.

  • @klimtkiller I've gotten that criticism a lot, if I make another rpg in the future I'll have them actually hit each other in fights. It's just a lot easier to animate if they don't.

  • Can't wait to play this game whens it released?

  • @lukesterh Probably in May (it was supposed to be August but school is getting in the way).

  • @CoozyMcMillan Its July?? :S May was 2 months ago

  • @lukesterh I mean September. LOL

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  • @CoozyMcMillan Oh lol! Well whenever it is august or september (or may :P) I hope it's soon, I'll probably get stuck though, I can't get past level 24 of Worlds Hardest Game 1!

  • good

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