The theme of the LudumDare 14 competition was a game with an "advancing wall of doom" concept. My idea was inspired by the "The Great Wave off Kanagawa" painting. The plan was to make a fun game in 48 hours which visually looks like the painting. I failed that quite a bit as there never was time to replace my placeholder art and I also didn't figure out a good way how to animate it.
this game was a LOT of fun.. :)
HybridMindGames 2 years ago