http://blog.penaltyofheroes...
Here's your chance to follow how a Xbox 360 game is made "in real time". Follow us our our blog when we make the Xbox Live game Penalty of Heroes. We share everything...
http://blog.penaltyofheroes.com/ Here's your chance to follow how a Xbox 360 game is made "in real time". Follow us our our blog when we make the Xbox Live game Penalty of Heroes. We share everything in our daily updated developer blog from concept art, test videos, tutorials, meetings, scrums, narrative developing, pranks and a lot more. Hope to get your thoughts and opinions. We make this game for you :)
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Ya 3ds max is great for making game I use 3ds max all the time, I'm not to into Maya. But you can check out my work. The other program they are using is Photoshop. There is a video training for making art for games that is very good call eat3d.
Really? Wow. Looking at this game I automatically thought it was Xbox Live Arcade quality worthy. I'm sure once it has been up as a community game for awhile and if it has quite abit of success Microsoft might forge a deal with you to turn it into a fully fledged Xbox Live Arcade title much like what happened with Dishwasher I have never bothered with community games before but I may very well purchase this to support you. Good Luck.
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