Bloody MKP on Ultimarc VGA and JPAC in MKII Arcade Cabinet. Characters by gabe687 PART II

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Uploaded by on Mar 16, 2010

Mortal Kombat the way it was meant to be played. Gabe687 has edited the MK Characters to near perfection. http://www.youtube.com/user/gabe687 Check out his videos. The Mortal Kombat Project is based on MUGEN. My arcade cabinet has been altered to include a PC for use mainly with MAME however what I really wanted to do was play Gabe's version of Raiden in my cabinet which means figuring out how to get MKP to run properly in a JAMMA cabinet with a real Arcade monitor and controls. I have a Ultimarc VGA adapter and a Ultimarc J-PAC to interface the controls.

A problem with that is the default "high kick" button is mapped to SPACE which MUGEN does not allow.

MUGEN 1.0 uses new key codes that I can not find a listing of. Thanks to Gabe's help at http://elecbyte.com/ I no longer have an issue running full screen. He suggested I switch to MUGEN 1.0 which has a new release candidate after 2 years. Luckily his MKP edits all work. It is his characters that have really inspired me to do this.

More updates to come

Check out my Arcade conversion project here: http://mmmkii.blogspot.com/

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Howto & Style

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Uploader Comments (cheaplightning)

  • I am having a problem... I already got the arcade graph card I have gotten a J-pac for my arcade cabinet. I'm still getting no signal frm my monitor . Do u think I need a the cable to boost the signal or what? Please get back with me asap please.

  • @TheRJBeats I dont have a boost cable. I only have the Arcade VGA and Jpac too. I suggest asking at arcadecontrols Lots of great helpful people there.

  • Can you Put A download

  • @pokesoni A download of what? Gabes character? See description, Mugen? See description. Mortal Kombat Project? See Google. My MKII machine? むり。

  • is mugen?

  • Read the description please.

    Yes MKP based on Mugen 1.0

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All Comments (16)

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  • Im Jealous

  • I wish I had the tech smarts to do mugen games. This is awesome!

  • You can use third party software such as JoyToKey to map the HK button to the space bar, then the game would be perfect using the arcade stick.

  • @cheaplightning nice dude, i am making a mortal kombat using the DOOM engine but based from mk 1, check my channel if you want....

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