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Icual, Flixel game ported on the iPad with Adobe SDK 2.6 Air Packager

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Uploaded by on Apr 6, 2011

Icual is a simple game that has been done with Flixel. It was successfully ported on Playbook and I'm trying now to port it to the iPad with Adobe Air Packager. The FPS is not yet there.
http://twitter.com/jpsarda

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  • I have also problems with Flixel + AIR + iOS and a decent framerate.. Getting 30 in the emulator and 15fps on the device right now. Any input would be great on this matter?

  • I am currently having an issue with getting a decent frame rate using flixel on mobile. Have you by been able to optimize Icual? Although, I'm told that using flixel, or flashpunk, for mobile is not the best idea, but no body mentions a good framework to use for making mobile games using flash.

  • word up! sweet. I think fps has been an issue with ios packager by default. But good looks!

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