This is my first video about my new game engine called SpiritX written in XNA Game Studio 2.0. The only feature you can see in it is the normalmapping. The postprocess effects were disabled, but later i will enable them (as soon as i fix all the bugs there :D).
Ááá, lófüle ez még. Ez 5-ös videnyó jobb. :)
Kuzanth 3 years ago
klóóón harcosok :D jó engine, irígylésre méltó:D
Napoleon0308 3 years ago
Thx, but my 4th video is better... ;)
Kuzanth 3 years ago
Cool
111WildCard111 3 years ago